Tabletop Club

Sam King

by Samuel King ’19

Every Friday evening, from six to nine, the largest club on campus meets to fight dragons, conquer kingdoms, or fight off a deadly disease. The Tabletop Club (TTC for short) is dedicated to playing board games and role-playing games, ranging from Jenga to Dungeons and Dragons.

At the beginning of every meeting, members announce which game they’re running, or continue a game left off from the last meeting. There’s something for everyone: first-timers can try a less serious game like Munchkin, a parody of more complex role-playing games, or Briefcase Enigma, a game in which five players (four of which have a train ticket) compete to board a train, designed by a previous TTC leader. Games can last anywhere from fifteen minutes to the whole three hours.

For people who are less about story-telling and more about having a laugh, the club has their share of those games too. Exploding Kittens, One Night Ultimate Werewolf (or Vampire!), and others are enjoyed by students. Some games take unconventional forms – Jackbox, a quiz-based party game, is played on a computer, with players entering answers on their phones.

No matter the game, the best part, and I think the reason we are all really there, is to hang out with our friends and make new ones. Some of my best friends were found very early on freshmen year in TTC. If you are looking for fun and new friends, come hang with us next Friday. See you in McFeeley.

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